Soccer Challenge

Soccer

Students are required to design, build, and program two robots to compete in a dynamic game of robot soccer against an opposing pair of robots. 

In the RoboCupJunior Soccer challenge, teams of young engineers need to design, build, and program two fully autonomous mobile robots to compete against another team in matches. The robots must detect a ball and score into a color-coded goal on a special field that resembles a human soccer field.

A range of sensors can be attached to all of these platforms, including electronic compasses, sonars, light sensors, infrared sensors, and cameras.  

Soccer robots must be fully autonomous, so they need to employ a variety of sensors to find the ball, point in the right direction, and stay inside the playing area. 

These robots use a ball that either emits infrared light, or is bright orange in colour, depending on the division. Students will need to come up with creative gameplay strategies to outsmart the opposition.

Each game can be unpredictable and a lot of fun – you never know what might happen! 

RoboCupJunior: Soccer (Open)

Played using a passive, brightly colored orange ball. Robots may weigh up to 2.2 kg, may have a ball-capturing zone of up to 1.5 cm. 

Soccer Field

The playing field, including its outer area, measures 182 cm by 243 cm. The walls, standing at a height of 22 cm, are painted matte black.

The floor consists of green carpet ideally of darker shade on top of a hard level surface.

White lines should have a width of 20mm (±10%).

Game Rules

Make sure you read the latest rules for this challenge. These rules can change from year-to-year.

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